---
title: "Cylindrical"
description: "API documentation for Cylindrical"
url: https://developer.disguise.one/python-api/docs/cylindrical/
---

# Cylindrical

Base class (inherits properties and methods): _[Projection](/python-api/docs/projection#projection)_

Subclasses: _[Radial](/python-api/docs/radial#radial)_

## Properties

#### **anchor** : _int_

_Options: {0: ‘Bottom’, 1: ‘Centre’, 2: ‘Top’}  
UserName: Anchor_

#### **arc** : _float_

Arc around the cylinder axis the content is projected from.  
Extends symmetrically either side of the X axis of the object.

_UserName: Arc_

#### **pixelBorder** : _int_

UV islands on screens are expanded by this many pixels to cover edge sampling artifacts such as black fringing.  
Note that there must be an equivalent amount of empty space in the screen UV map to take advantage of this.

_UserName: Border expansion_

#### **projectionMode** : _int_

Whether the content is on the inside or outside of the target surface.

_Options: {0: ‘Outside’, 1: ‘Inside’}  
UserName: Projection mode_

## Constructors

#### **\_\_init\_\_**(self)
