AxisAngle
represents a rotation in 3D space using a unit axis and angle (Euler axis/angle)Please be aware that the axis is arbitrary when the angle is ~zero.
NOTE: All angles in AxisAngle are in [radians], not degrees!
NOTE: For conversions a left-handed coordinate system with y-axis pointing up is assumed by default!
Note: Template instantiated for <Vec,float> and <VecD,double>.