ReleaseVersion See also: Utility Guide Base class: _BlipValue Variables Bronze : Final[int] = 3 Gold : Final[int] = 1 Silver : Final[int] = 2 Unknown : Final[int] = 0 Uva : Final[int] = 4 Static Methods asString() -> str branchName() -> str customReleaseName() -> str getBuildConfigurationString() -> str getBuildSystemString() -> str getCompilerString() -> str getPhaseString() -> str getPlatformString() -> str getReleaseString() -> str getTagsString() -> str hasLocalPatches() -> bool hasTags() -> bool isBetaRelease() -> bool isCustomRelease() -> bool isDebug() -> bool isDebugMem() -> bool isFull() -> bool isReleaseCandidate() -> bool isSpecialRelease() -> bool isStarter() -> bool major() -> int micro() -> int minor() -> int osImageVersion() -> str releaseStageCode() -> ReleaseStageCode renderStreamVersionString() -> str uniqueId() -> str versionName() -> str versionString() -> str