FeedSceneRenderHelper See also: Feed Guide Base class: _BlipValue Properties scene : FeedScene (Read-Only) Variables FeedHead : Final[HeadFunction] = HeadFunction.Feed GuiHead : Final[HeadFunction] = HeadFunction.Gui Constructors __init__(self, scene: FeedScene) Methods renderHead(self, iHead: int, brightnessTint: Colour | Col | HDRColour, localMat: Mat, csData: ColourShiftData, func: HeadFunction, scale: float = 1.0)