disguise developers

Designer Plugins

Plugins for Disguise Designer software.

LedScreen

A physical LED screen on a stage

Base class: SlcAwareDisplay

Properties

colourMap : DxTexture

Image to be applied to the surface of the object as a colour map, if any. Note: the mesh must have texture coordinates for this to work properly

UserName: Colour map

densityMap : DxTexture

Object denisty map for Subsurface scattering approximation

UserName: Density map

densityScale : float

Object denisty map for Subsurface scattering approximation

UserName: Density scale

luminanceNits : float

NIT-rating of LED product; affects visualisation only

Category: Appearance
UserName: Brightness (NITS)

luminosity : float

Luminosity of the object

UserName: Luminosity

normalMap : DxTexture

Image to be applied to the surface of the object as a normal map, if any. Note: the mesh must have texture coordinates for this to work properly

UserName: Normal map

normalMapScalar : Vec2

Normal map UV scalar

UserName: Normal map scale

reflectivity : float

Proportion of incident light returned by the screen surface

Category: Appearance
UserName: Reflectivity

viewingAngle : float

Angle in degrees, where luminance is at 50%. Visualisation in Lux only. Setting a value of 0 will disable the visualisation

Category: Appearance
UserName: Viewing Angle

Constructors

__init__(self)