Designer Plugins
Plugins for Disguise Designer software.
Plugins for Disguise Designer software.
Base class: EngineSettings
Specific nDisplay config to use, for example with mesh policy
Value is the filename excluding the extension and should be placed in the folder
UserName: nDisplay config file override
Extra command line arguments to launch the asset with.
UserName: Unreal DDC path
Use one large ndisplay cluster to ensure scene animation is kept in sync across render nodes.
Note: disguise controlled parameters are always applied in sync.
Note: disguise cannot guarantee all features synchronise correctly - this is an engine feature.
Note: This setting is not used by RenderStream Local workloads.
UserName: Engine animation sync
Show unreal window on render node, otherwise hidden.
Workload must be restarted before this takes effect.
Should only be used for debugging
UserName: Enable Unreal window
Unreal multi-user server hostname.
UserName: Multi-user session host
Unreal multi-user session name to connect to.
UserName: Multi-user session name
Appends CLI arguments to enable multi-user mode in Unreal.
UserName: Enable multi-user edit