Designer Plugins
Plugins for Disguise Designer software.
Plugins for Disguise Designer software.
Base class: EngineSettings
Specific nDisplay config to use, for example with mesh policy
Value is the filename excluding the extension and should be placed in the folder
Extra command line arguments to launch the asset with.
Use one large ndisplay cluster to ensure scene animation is kept in sync across render nodes. Note: disguise controlled parameters are always applied in sync. Note: disguise cannot guarantee all features synchronise correctly - this is an engine feature.
Show unreal window on render node, otherwise hidden. Workload must be restarted before this takes effect. Should only be used for debugging
Unreal multi-user server hostname.
Unreal multi-user session name to connect to.
Appends CLI arguments to enable multi-user mode in Unreal.