MeshFromObj
Mesh with main representation in an OBJ file, with additional vmapped members.
Properties
flip_U : int
Options: {0: ‘No’, 1: ‘Yes’}
UserName: Flip U
flip_V : int
Options: {0: ‘No’, 1: ‘Yes’}
UserName: Flip V
swap_U_V : int
Options: {0: ‘No’, 1: ‘Yes’}
UserName: Swap U/V
useFileNormals : int
Options: {0: ‘No’, 1: ‘Yes’}
UserName: Use Normals from OBJ