Designer Plugins
Plugins for Disguise Designer software.
Plugins for Disguise Designer software.
Base class: Resource
Subclasses: CameraObject, DbgObject, Display, FixtureInstance, FixtureTargetObject, Label, Light, LookAtManipulable, MeasurementSet, OpticalCalibratorObject, ProjectionObject, Prop, Puck, ReferencePoint, SceneOrigin, Skeleton, Stage, TwoPoint5DAsset, VRUser, Venue, Viewer
Position in the scene, in meters; relative to parent object in hierarchy, and mesh position.
UserName: Offset
Where the screen appears.
On stage, the screen is physically present.
Off stage: the screen is temporarily removed from the scene.
Frontplate: Cameras view the screen content as AR content overlaying the stage. Invisible to Projectors.
Backplate: If MR is enabled, the camera projects the content onto the MR set.
Set Extension mask: If MR is enabled, the object cuts away at any set extension, leaving only live video and AR effects.
Set Extension addition: If MR is enabled, the object masks any live video and AR effects, rendering the set extension instead
Live action volume: If MR is enabled, the object defines a volume outside of which set extension is always rendered
Options: {0: ‘Off stage’, 1: ‘On stage’, 2: ‘Frontplate (AR)’, 3: ‘Backplate (MR)’, 4: ‘Set Extension mask’, 5: ‘Set Extension addition’, 6: ‘Live action volume’, 7: ‘2.5D’}
Category: Output
UserName: Render layer
Rotation around x, y, z axes, in degrees; relative to parent object in hierarchy, and mesh orientation.
UserName: Rotation
Manually override depth sorting.
Objects with lower values are rendered before objects with higher values
UserName: Depth sort override
UserName: Tracking source