VirtualCamera
Category: Stage
Base class: Camera
Properties
coordSystemDisplay : int
The coordinate system of the position and rotation values displayed in the editor.
Relative: Relative to the parent camera.
Global: World-space global coordinates.
Options: {0: ‘Relative’, 1: ‘Global’}
Category: Settings
UserName: Coordinate system
lensSource : int
The source of the lens intrinsics values for the virtual camera.
Options: {0: ‘Local intrinsics’, 1: ‘Zoom from parent’, 2: ‘Intrinsics from parent’}
Category: Lens
UserName: Lens source
maxZoomInFactor : float
Maximum factor the camera can zoom in by before using purely virtual content, to avoid excessive pixellation
Category: Settings
UserName: Max zoom in factor
objectPositionReference : Object
Object used as a reference for the average position of real objects on the stage.
Used to calculate virtual camera viewpoints.
Category: Settings
UserName: Live action position marker
outputType : int
Whether the virtual camera outputs as a regular or spherical camera.
Options: {0: ‘Regular’, 1: ‘Spherical’}
Category: Output
UserName: Output type
parentCamera : Camera
Camera used as source for reprojection.
Category: Settings
UserName: Parent camera
posRelativeOrGlobal : Vec
Position of the virtual camera in either global or relative coordinates.
relativePosition : Vec
The position of the virtual camera relative to the parent camera.
relativeRotation : Vec
The rotation of the camera relative to the parent camera.
rotRelativeOrGlobal : Vec
The rotation of the virtual camera as either relative or global Euler angles, in degrees.
sphericalImpl : SphericalCameraImpl
The spherical implementation of the virtual camera.
zoomScale : float
Zoom scaling to be applied to the parent camera.
Category: Lens
UserName: Zoom scale