disguise developers

Designer Plugins

Plugins for Disguise Designer software.

Skeleton

Base class: Object

Properties

boundingBoxOffset : Vec (Read-Only)

Offset of the skeleton’s bounding box centre relative to the root joint

boundingBoxScale : Vec (Read-Only)

Scale of the skeleton’s bounding box

colour : Colour

Category: Appearance
UserName: Bone colour

displayJointLabels : bool

Category: Appearance
UserName: Display joint labels

drawBones : bool

Category: Appearance
UserName: Draw bones

drawNodes : bool

Category: Appearance
UserName: Draw nodes

joints : SkeletonJoints

mesh : Mesh

The mesh that defines the shape of the object

UserName: Mesh

renderSettings : PropRenderer

Category: Appearance

skinnedMesh : SkinnedMesh2

trackingJoints : SkeletonJoints

Variables

JOINT_ID_INVALID : Final = 18446744073709551615

Methods

clearReferencePoints(self)

createReferencePoints(self)

getJointRetargeting(self, trackingId: int) -> int

resetToDefault(self)

setJointRetargeting(self, trackingId: int, meshId: int)

zeroPose(self)