Designer Plugins
Plugins for Disguise Designer software.
Plugins for Disguise Designer software.
Base class: DmxDisplay
Options: {0: ‘No’, 1: ‘Yes’}
Category: Addressing
UserName: Always show channels
Adjustment of amber component output
Category: Output
UserName: Amber Compensation
The addressing order of the pixels - either Horizontal or Vertical
UserName: Array
Displays the DMX channel assignment in the visualiser
UserName: Channels
The pixel type
Options: {0: ‘RGB’, 1: ‘Monochrome’, 2: ‘Monochrome max’, 3: ‘RGBW’, 4: ‘RGBA’, 5: ‘Inverted monochrome max’, 6: ‘Bi-level mono’, 7: ‘Inverted bi-level mono’, 8: ‘GRB’, 9: ‘WA’, 10: ‘RrGgBb’, 11: ‘RGBAW’, 12: ‘BRG’, 13: ‘GBR’, 14: ‘RrGgBbWw’, 15: ‘RBG’, 16: ‘BGR’, 17: ‘BRGW’, 18: ‘GRBW’}
Category: Addressing
UserName: Fixture type
DMX channel of the first screen pixel (1-based)
Category: Addressing
UserName: Channel
Light output (NITS); only affects visualiser
Category: Appearance
UserName: Brightness (NITS)
Category: Addressing
UserName: Neutral White
The start point of the addressing order - which corner of the screen
UserName: Origin
Either active or muted. If muted, no DMX data is sent
Options: {0: ‘Mute’, 1: ‘Active’}
Category: Addressing
UserName: Status
DMX Screens only support comma-separated tables with 4 columns
DMX universe of the first screen pixel (1-based)
Category: Addressing
UserName: Universe
There are usually 512 channels in a universe; however, it’s sometimes useful to restrict a screen to a smaller number of channels within a universe
UserName: Universe size
Whether a universe jump is allowed within a row/column, or not
UserName: Universe step
Adjustment of white component output
Category: Output
UserName: White Compensation