MeshFromScene
Properties
animationEnd : float
End time of the animation in seconds. Use this to trim time from the end of the animation
Category: Animation
UserName: Animation end
animationStart : float
Start time of the animation in seconds. Use this to trim time from the start of the animation
Category: Animation
UserName: Animation start
center : Vec (Read-Only)
duration : float (Read-Only)
loopEnd : float
Loop out-point of the animation
Category: Animation
UserName: Loop out
loopStart : float
Loop in-point of the animation
Category: Animation
UserName: Loop in