SceneAnimationModule
A module which controls the animations of scene meshes (e.g. FBX and Alembic) from the timeline.
Category: Modules
Base class: Module
Properties
at_end_point : int
Defines the behaviour of the animation when it reaches its end point:
Loop: Loop back to the beginning and play from there
Ping-pong: Play in reverse back to the beginning
Pause: Pause on the last frame
Options: {0: ‘Loop’, 1: ‘Ping-pong’, 2: ‘Pause’}
UserName: At end point
mesh : MeshFromScene
The mesh to animate.
UserName: Mesh
mode : int
Defines the playback mode of the animation:
Normal: Continues to play when holding at the end of a section or jumping around the timeline.
Locked: Playback is locked to the position of the cursor on the timeline
Options: {0: ‘Locked’, 1: ‘Normal’}
UserName: Mode
speed : float
The speed factor at which the animation plays back.
UserName: Speed