disguise developers

Designer Plugins

Plugins for Disguise Designer software.

Parallel

Base class: Projection

Properties

anchor : int

angleMaskEnd : float

The screen angle for the black level in angle-based masking fade

angleMaskStart : float

The screen angle for the white level in angle-based masking fade

contentMode : int

For realtime rendered content, the mapping can provide camera parameters in 3D mode.

frame_of_reference : AnimationAxisSettings

lock : int

pixelBorder : int

UV islands on screens are expanded by this many pixels to cover edge sampling artifacts such as black fringing. Note that there must be an equivalent amount of empty space in the screen UV map to take advantage of this.

size : Vec2

Variables

Content2D : Final = 1

Content3D : Final = 0