Designer Plugins
Plugins for Disguise Designer software.
Plugins for Disguise Designer software.
Base class: Resource
Selects how projector beams are drawn
Toggle visibility
Toggle display of camera meshes
Toggle visibility
Toggle visibility
Toggle visibility of fixtures
Toggle visibility of floor
Toggle visibility
Toggle display of measured distances. Alt-drag between two points to add a measurement; alt-right-click to remove
Toggle display of normals for selected meshes
Toggle display of speeds for moving screens
Toggle visibility
Toggle visibility
Toggle visibility
Toggle visibility of people on floor
Toggle visibility of range finder overlay
Toggle display of labels of reference points
Toggle display of reference points
Toggle visibility
Toggle display of tracked point labels
Toggle display of incoming tracked points (eg: BlackTrax LEDs)
Toggle visibility of venue
Camera white point in Lux
Number of extra transparency renders to add detail to transparent objects. Setting this to 0 handles one layer of transparency. Increasing the value will impact performance.
Can optionally skip rendering faces with normals pointing away (back) or toward (front) the camera.
Impact of glow effect in Lux renderer
How to display the light levels of the scene Luminance: as seen by the camera Illuminance: as seen by a light meter pointing at the light sources
Schematic shows content; Lux shows what the content would actually look like in the real world; Heatmap shows lux-levels
Power of the ambient occlusion effect in Lux renderer. 0 disables it
Opacity of virtual objects (in render layers other than On-Stage or Off-Stage)