disguise developers

Designer Plugins

Plugins for Disguise Designer software.

ColourShift

Base class: Resource

Properties

RGB_controlled : int

If ‘Separate’, you can control min/max/gamma separately; otherwise, all work together

Options: {0: ‘Separate’, 1: ‘Together’}
UserName: RGB controlled

blue_gamma : float

Gamma curve setting. Higher numbers produce darker results; 1 means no change

UserName: Blue gamma

blue_max : float

Levels higher than ‘max’ are scaled up to full

UserName: Blue maximum

blue_min : float

Levels lower than ‘min’ are scaled down to black

UserName: Blue minimum

brightness__shift_ : float

UserName: Brightness (shift)

contrast__scale_ : float

UserName: Contrast (scale)

green_gamma : float

Gamma curve setting. Higher numbers produce darker results; 1 means no change

UserName: Green gamma

green_max : float

Levels higher than ‘max’ are scaled up to full

UserName: Green maximum

green_min : float

Levels lower than ‘min’ are scaled down to black

UserName: Green minimum

hardness : float

Lower numbers produce softer edges between transparent and opaque areas

Category: Keying
UserName: Hardness

hue_shift : float

Shifts hue; in degrees

UserName: Hue shift

key_colour : Colour

The key colour becomes transparent

Category: Keying
UserName: Key colour

red_gamma : float

Gamma curve setting. Higher numbers produce darker results; 1 means no change

UserName: Red gamma

red_max : float

Levels higher than ‘max’ are scaled up to full

UserName: Red maximum

red_min : float

Levels lower than ‘min’ are scaled down to black

UserName: Red minimum

saturation_scale : float

When less than 1, desaturates (0 is b/w); when greater than 1, enhances saturation

UserName: Saturation scale

threshold : float

Colours closer than ‘Threshold’ to the key colour become transparent

Category: Keying
UserName: Threshold

Constructors

__init__(self)