ColourShift
Category: Colour
Base class: Resource
Properties
RGB_controlled : int
If ‘Separate’, you can control min/max/gamma separately; otherwise, all work together
Options: {0: ‘Separate’, 1: ‘Together’}
UserName: RGB controlled
blue_gamma : float
Gamma curve setting. Higher numbers produce darker results; 1 means no change
UserName: Blue gamma
blue_max : float
Levels higher than ‘max’ are scaled up to full
UserName: Blue maximum
blue_min : float
Levels lower than ‘min’ are scaled down to black
UserName: Blue minimum
brightness__shift_ : float
UserName: Brightness (shift)
contrast__scale_ : float
UserName: Contrast (scale)
green_gamma : float
Gamma curve setting. Higher numbers produce darker results; 1 means no change
UserName: Green gamma
green_max : float
Levels higher than ‘max’ are scaled up to full
UserName: Green maximum
green_min : float
Levels lower than ‘min’ are scaled down to black
UserName: Green minimum
hardness : float
Lower numbers produce softer edges between transparent and opaque areas
Category: Keying
UserName: Hardness
hue_shift : float
Shifts hue; in degrees
UserName: Hue shift
key_colour : Colour
The key colour becomes transparent
Category: Keying
UserName: Key colour
red_gamma : float
Gamma curve setting. Higher numbers produce darker results; 1 means no change
UserName: Red gamma
red_max : float
Levels higher than ‘max’ are scaled up to full
UserName: Red maximum
red_min : float
Levels lower than ‘min’ are scaled down to black
UserName: Red minimum
saturation_scale : float
When less than 1, desaturates (0 is b/w); when greater than 1, enhances saturation
UserName: Saturation scale
threshold : float
Colours closer than ‘Threshold’ to the key colour become transparent
Category: Keying
UserName: Threshold