SkeletonJoints Category: Stage Base class: _BlipValue Properties joints : unordered_map[int, SkeletonJoint] Methods empty(self) -> bool getJoint(self, jointId: int) -> SkeletonJoint onJointPoseChanged(self, jointId: int) Special Methods __getitem__(self, jointId: int) -> SkeletonJoint __len__(self) -> int