disguise developers

Designer Plugins

Plugins for Disguise Designer software.

CameraPlate

Base class: Projection

Subclasses: SpatialMap

Properties

pixelBorder : int

UV islands on screens are expanded by this many pixels to cover edge sampling artifacts such as black fringing. Note that there must be an equivalent amount of empty space in the screen UV map to take advantage of this.

plate : int

Which Camera plate the mapping targets.

reprojectionDist : float

Set to the approximate distance between the camera and the main virtual content. 0 to turn off reprojection

Constructors

__init__(self)