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Designer Plugins

Plugins for Disguise Designer software.

FixtureGroup

Base class: DmxDisplay

Subclasses: FixtureLine

Properties

active : int

Controls whether DMX is being sent to the actual fixtures

Options: {0: ‘No’, 1: ‘Yes’}
Category: Addressing
UserName: Active

always_show_channels : int

Displays the DMX channel assignments in the visualiser

Options: {0: ‘No’, 1: ‘Yes’}
Category: Addressing
UserName: Always show channels

assignment : FixtureAssigner

Controls how DMX channels are assigned to the fixtures in the screen

Category: Addressing
UserName: Assignment

fixture : Fixture

The DMX Fixture to use

Category: Fixtures
UserName: Fixture

fixtureMask : DxTexture

Like population mask, controls which fixtures are present and which are absent. Use instead of population mask

Category: Fixtures
UserName: Fixture mask

global_transform : FixtureRotation

Applies a global rotation & offset to all fixture bases in the screen

Category: Fixtures
UserName: Global transform

instances : List[FixtureInstance]

lumens : float

Fixture brightness, in ANSI Lumens. Affects visualiser only

Category: Appearance
UserName: Brightness (Lumens)

nAcross : int

Number of fixtures across in the fixture grid

Category: Fixtures
UserName: Number across

nDown : int

Number of fixtures down in the fixture grid

Category: Fixtures
UserName: Number down

positioning : int

Controls how fixture positions are generated

Options: {0: ‘Physical’, 1: ‘Pixel-perfect’}
Category: Fixtures
UserName: Positioning

shared : int

use_normals : int

If set, fixture bases are oriented along the screen surface

Options: {0: ‘No’, 1: ‘Yes’, 2: ‘Inverted’}
Category: Fixtures
UserName: Use normals

xmlFile : XmlFile

Category: XML
UserName: XML File

Constructors

__init__(self)