disguise developers

Designer Plugins

Plugins for Disguise Designer software.

SceneOrigin

Base class: Object

Properties

initOrigin : Vec

Position of origin in engine-space before it is transformed to d3-space

Category: Engine Origin
UserName: Engine offset

initRotation : Vec

Orientation of origin in engine-space before it is transformed to d3-space

Category: Engine Origin
UserName: Engine rotation

poseMode : int

Method used to place the camera into the 3D scene.
Scene global: place the origin of the 3D scene within d3’s stage, rotating around the scene origin
Scene local: place the origin of the 3D scene within d3’s stage, rotating around the chosen location
Camera parent: place a virtual parent transform of the camera. d3 stage position has no meaning in this mode.

Options: {0: ‘Scene global’, 1: ‘Scene local’, 2: ‘Camera parent’}
UserName: Pose mode

Methods

startEditing(self)

stopEditing(self)